Ernie is a troubled thirteen-year-old juvenile delinquent. Abandoned on the doorstep of an orphange when he was three years old, his only proof that he once belonged to somebody is a vintage Ernie Banks baseball card, a crystal acorn he wears on a string around his neck, and a strange spiral birthmark on the bottom of his foot. As a last reprieve before being sent to a juvenile detention facility, Ernie is allowed to spend three weeks on a working farm. When Ernie learns that the farmer's baby was kidnapped years before, he is determined to solve the case. Teaming up with Joey, a local tomboy, they investigate clues that lead them on a dangerous journey into a forbidden world of dark secrets, magic puddles, and the cavernous undergroun kingdom of the Puddlejumpers--eleven-inch-tall water creatures with whom Ernie has a mysterious connection.
In alternate chapters, Sadima travels from her farm home to the city and becomes assistant to a heartless man who is trying to restore knowledge of magic to the world, and a group of boys fights to survive in the academy that has resulted from his efforts.
Book I of A Resurrection of Magic series.
Sent to live in a foster home in a remote Yorkshire village, Matt, a troubled fourteen-year-old English boy, uncovers an evil plot involving witchcraft and the site of an ancient stone circle. Matt discovers he is one of the Five, children who hold the power to save the world from a terrible ancient evil that is coming back. Fast-paced action and suspense along with lots of magic.
Book I of the Gatekeepers series.
When a young man in the Uplands blinds himself rather than use his gift of "unmaking"--a violent talent shared by members of his family--he upsets the precarious balance of power among rival, feuding families, each of which has a strange and deadly talent of its own.
See also: Book 2: Voices and Book 3: Powers
The world of Atherton consists of three distinct, interconnected lands stacked atop each other like a layer cake, At the top are the Highlands, home to Atherton's rich and oppressive ruling class; the middle layer is the Flatlands, populated by Atherton's subservient working class; the bottom layer is The Wastelands, where none dare venture, for the few that have done so have never been heard from again. Edgar, an eleven-year-old orphan, finds a book that reveals significant secrets about Atherton, the strictly divided world on which he lives, even as geological changes threaten to shift the power structure that allows an elite few to live off the labor of others.
See also Book 2: Rivers of Fire
In this version of England, the upper class are magicians who get their power by enslaving djinni (genies) and other magical creatures. Nathaniel, a magician's apprentice, summons up the djinni Bartimaeus and instructs him to steal the Amulet of Samarkand from the powerful magician Simon Lovelace.
With the aid of King Mandanbar, Princess Cimorene rescues the dragon Kazul and saves the Enchanted Forest from a band of wicked wizards. A spoof of conventional fairy tales. Book I in a series.