
Set 65 milllion years ago, when Dusk, the world's first bat, must lead his colony to safety in a time of changing species, as he is the first bat to echolocate and he and his colony have to fight off carnivorous beasts to survive.
Sequels: Sunwing, Firewing, Darkwing
Calwyn, a young priestess of ice magic, or "chantment," joins with other chanters who have different magical skills to fight a sorcerer who wants to claim all powers for his own. Sequels: The Waterless Sea, The Tenth Power.
In alternate chapters, Sadima travels from her farm home to the city and becomes assistant to a heartless man who is trying to restore knowledge of magic to the world, and a group of boys fights to survive in the academy that has resulted from his efforts.
Book I of A Resurrection of Magic series.
Meet Skulduggery Pleasant: Ace Detective. Snappy Dresser. Razor-Tongued Wit. Crackerjack Sorcerer. And--walking, talking, fire-throwing skeleton. He's also ally, protector, and mentor of Stephanie Edgley, an unusual and darkly talented twelve-year-old. These two alone must defeat an all-consuming ancient evil. The end of the world? Over his dead body.
See also Book 2: Playing With Fire
Thirteen-year-old Nita, tormented by a gang of bullies because she won't fight back, finds the help she needs in a library book on wizardry which guides her into another dimension.
When George breaks the head from a stone dragon outside the Natural History Museum, he awakes an ancient power. This power has been dormant for centuries but the results are instant and terrifying: A stone Pterodactyl unpeels from the wall and starts chasing George. He runs for his life but it seems that no one can see what he's running from. No one, except Edie, who is also trapped in this strange world. And this is just the beginning as the statues of London awake.