
Looking for excitement, Coraline ventures through a mysterious door into a world that is similar, yet disturbingly different from her own, where she must challenge a gruesome entity in order to save herself, her parents, and the souls of three others.
In 1888, twelve-year-old Will Henry chronicles his apprenticeship with Dr. Warthrop, a New England scientist who hunts and studies real-life monsters, as they discover and attempt to destroy the Wendigo, a creature that starves even as it gorges itself on human flesh.
Grace Divine, almost seventeen, learns a dark secret when her childhood friend--practically a brother--returns, upsetting her pastor-father and the rest of her family, around the time strange things are happening in and near their small Minnesota town.
While dealing with her first boyfriend and suddenly being pressed into service as a substitute cheerleader, seventeen-year-old Daisy Giordano, daughter and sister of psychics but herself a "normal," attempts to help her mother discover who is behind a series of bizarre attacks on teenage girls in their little town of Nightshade, California.
After the disappearance of his brother Adam, thirteen-year-old Bryan faces a shadowy, centuries-old evil presence known as the Dark Man that, taking the form of its victims' worst fears, stalks the town's children.
Suspicious and uneasy about the atmosphere at her new boarding school, fourteen-year-old Kit slowly realizes why she and the other three students at the school were selected.
Since the car accident that claimed the lives of her family, sixteen-year-old Ever can see auras and hear people's thoughts, and she goes out of her way to hide from other people until she meets Damen, another psychic teenager who is hiding even more mysteries.
Moved to a mansion in the South Jersey Pine Barrens, four teenagers, trying to recover from being poisoned by terrorists, struggle with health issues, personal demons, and supernatural events, as operatives try to track down the terror cell.
Role playing takes on a terrifying cast when 17-year-old Sarah, who is posing as a fortune-teller for a school fair, begins to see actual visions.
After being hit by a bus and killed, a high school homecoming queen gets stuck in the land of the living, with only a loser classmate--who happens to be able to see and hear ghosts--to help her.